[gd_scene load_steps=4 format=4 uid="uid://csref18jid5l1"]

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blend_shape_mode = 0

[sub_resource type="ArrayMesh" id="ArrayMesh_hadlj"]
resource_name = "1-335_Plane_175"
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"material": SubResource("StandardMaterial3D_pixsq"),
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"uv_scale": Vector4(0, 0, 0, 0),
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blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_yj8ke")

[node name="panel32_base_vent_walls" type="MeshInstance3D"]
mesh = SubResource("ArrayMesh_hadlj")
skeleton = NodePath("")
